Sunday, May 11, 2008
Super Smash Bros. Part1
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Super Smash Bros. Brawl (大乱闘スマッシュブラザーズX, Dairantō Sumasshu Burazāzu Ekkusu?, lit. "Great Melee Smash Brothers X"),
often abbreviated SSBB or Brawl, is a crossover fighting game developed by Sora and published by Nintendo for the Wii console. As the third installment of the Super Smash Bros. series, Brawl's roster of Nintendo characters expands from that of its predecessor, and is the first in the series to feature third-party characters. Each individual track within the games was composed or rearranged by one of the 38 renowned video games composers involved in the games 's score, which consists of various themes present in previously released video games .
Brawl was announced at a pre-E3 press conference by Nintendo president and Chief Executive Officer Satoru Iwata. Later that night, Masahiro Sakurai, the director of the previous two games in the Smash Bros. series, accepted the role of director for the third installment. When development of the games began in October 2005, Nintendo had enlisted the help of various outside developers to work in a rented Tokyo office exclusively for Brawl.
Super Smash Bros. Brawl was released in Japan on January 31, 2008. At E3 2007, Nintendo of America's president, Reggie Fils-Aime, stated that the games would be released on December 3, 2007 in the Americas. However, the games would later be delayed to February 10, 2008 and then again to March 9, 2008 when it was released. The games will be released in Europe on June 27, 2008.
As with its predecessors, Super Smash Bros. Brawl is a departure from traditional fighting games, notably in its simplified move commands and its emphasis on ring outs over knockouts. This installment includes a deeper single-player mode than its predecessors, known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up story featuring computer-generated cut scenes and playable characters from the game. It also supports multiplayer battles with up to four combatants, and is the first game of its franchise to support online battles through the Nintendo Wi-Fi Connection. The games was met with generally positive critical reviews,and has sold 4.85 million units worldwide as of March 31, 2008
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super smash brawl,
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