Friday, May 9, 2008

View prices and features of Gears Of War at discountedgame

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Gears Of War
From Microsoft
List Price: $59.99
Price: $55.99 & eligible for FREE Super Saver Shipping on orders over $25. Details




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86 new or used available from $25.00

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Product Description
Gears of War thrusts gamers into a deep and harrowing story of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warrior fiends. Gamers immerse themselves in an experience so intensely emotional and gut-wrenching that playing will be like controlling a blockbuster action movie. Control Marcus Fenix and his fire team as they pit advanced human technology against the overwhelming and horrific Locust Horde. Gears of War unites next-generation technology with classic, emotional storytelling and a revolutionary tactical combat system, engrossing the gamer in a horrifying epic story of war and survival Unreal Engine 3 technology pushes high-definition visual designs and brings out the smallest details in the largest battle. Experience a rich dynamic world with an unprecedented level of detail


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Product Details
Amazon Sales Rank: #135 in Computer & Video Games
Brand: Microsoft
Model: 882224054034
Released on: 2006-11-21
ESRB Rating: Mature
Platform: Xbox 360
Dimensions: 6.00" h x 10.00" w x 8.00" l, 1.40 pounds
Features
Gears of War's engaging, cinematic story plays out like a Hollywood blockbuster
Unreal Engine 3 technology brings out the smallest details in the largest of battles
To survive you must suppress your enemy, take cover, and use weapons and teammates to outlast the Locust Horde
Xbox Live gameplay offers individualized matchmaking, player statistics, customized games, and more
A.I. teammates are indiscernible from human players in this third-person shooter

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Editorial Reviews
Amazon.com Product Description
Gears of War, an Xbox 360 exclusive game that blends tactical action with survival horror, thrusts gamers into a deep and harrowing tale of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. The storyline plays out like a Hollywood blockbuster -- lead character Marcus Fenix pits advanced human technology against the overwhelming Locust Horde. Built around a revolutionary third-person tactical combat system and breathtaking, high-definition visuals from the Unreal Engine 3, Gears of War immerses you in a horrifying tale of war and survival.


Gears of War is harrowing tale that pits humankind against the Locust Horde.


Marcus Fenix and his team battle nightmarish creatures. View larger.


In Gears of War, you must take cover to survive. View larger.


Gears of War presents a focused and well-paced cinematic experience. View larger.

The gameplay is focused on a fire team co-op so advanced that your A.I. teammates are indiscernible from human players. Voice recognition and real-time lip synching heighten the absorbing experience. The Unreal Engine 3 technology brings out the smallest details in the largest of battles. With GOW you're sure to experience a rich, dynamic world where characters spring to life. Speaking of life, the battlefield is a lethal place. To survive, you must suppress your enemy with blindfire, take cover in interactive environments, and use weapons and teammates to outwit your dreaded, inhuman foes. And with a title like GOW, it would be shame if you couldn't get online and challenge live gamers. With the next-generation of Xbox Live, you'll be able to experience individualized matchmaking, view player statistics, earn player achievements, customize games, and build personalized gamer profiles.

Gears of War shined bright at Microsoft's pre-E3 press briefing, but a deeper demo at Microsoft's E3 booth revealed many of the game's mechanics. GOW is built with both the hardcore and casual gamer in mind. But, instead of selecting a difficulty level at the start of the game, GOW offers a choice at the beginning of each level. In the vein of choose your own adventure, you can select between a difficult or easy path. And it's not just a simple choice of battling tougher enemies; each path (explained by a comrade) represents additional content that is crucial to the storyline. After easing your way into the experience of the gameplay with the simpler paths, you can go back and test your skills on the more difficult routes and never feel like you've played through the areas before.

Standing around in the open is likely to get you killed in GOW. You must use cover to survive. With a context sensitive A button function, you won't have to sweat memorizing cumbersome button combos. The A button will:


Slam you into cover. As you approach cover in GOW simply tap the A button to slide and make immediate use of cover.
Vault you over the cover. Once you're in cover, pressing up and A will vault you over your cover to engage the opponent or next cover opportunity.
Evade enemy fire. When you're forced to be out in the open, tapping the A button will engage a roll maneuver to evade enemy fire.
Activate a "Swat Turn." When taking cover on the side of a doorway, pressing the A button will spin your character from one side of the doorway to the other, helping avoid fire.
Ripping a magazine free and replacing it in the midst of bloody combat is no easy task. GOW simulates this difficult action by forcing you to perfect your reloading skills. To be effective in combat you'll need to allot for time to successfully reload your weapon. Do it well and the battle is yours; do it poorly and you may actually jam your gun. Time it perfectly and you'll earn a bonus with a temporary damage boost. Though GOW clearly showcases a sci-fi experience, its roots are in tactical, realistic combat scenarios. Therefore, running and gunning makes for seriously erratic shooting. Think about what you're doing. Unless wasting ammo is your goal, you better stop, aim, shoot, and then move on. Otherwise, the Locust Horde might swarm you and take your life.
Gears of War presents a focused and well-paced cinematic experience, and nothing ruins that faster than a time-consuming exploration of every switch or button to find the elusive trigger to open a door. This game introduces a "point of interest" button that comes up on the screen so you can immediately interact with the necessary item to move forward in your gameplay. GOW certainly offers drool-worthy graphics, but the mechanics have also received equal attention. Keep your eyes and ears on high alert for a release date, as Microsoft hasn't let the cat out of the bag on when gamers will be able to tackle this great-looking and great-playing title.


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Customer Reviews
Very Good, not Great - I think I'm spoiled
Maybe I've been spoiled by the in-game story telling of Half-life, or Bioshock's writing, but Gears of War left me wanting more than I had hoped for. Maybe, for me, it was the victim of its own hype, but I had wanted more.

What I loved:
+The graphics are amazing
+Level Design is great (if linear, but I like that for games like this)
+Learning curve is great
+Multiplayer is awesome

Shortfalls
-Controls aren't perfect. More than once I've thought, "I wouldn't have died here with a mouse and keyboard." or even a second button instead of a universal, do all button.
-They steal the good bits from you. Why are all the cutscenes amazing? Why can't I play those parts instead of watching Dominic and the gang do them while I watch the screen? These parts REALLY made me miss Half-Life's storytelling style.
-Quibbly problems with autosave locations (really? I have to unblock that door up the stairs and down the long hallway AGAIN before running to the APC?)

Otherwise, great game that everyone should try. Borrow it from a friend and buy a copy if you like the first couple levels. The action is fast and intense and NOTHING beats that first chainsaw kill. One of the biggest thrills I've had in a game in a longtime after the first little sister in Bioshock.

great
this game was hot i beat it, doom has nothing on this i cain't wait till gears of war2 come out. xbox360 comes out with awsome games a very great system ps3 okay not many great games for it but this game was great.

This Game sucks in all the ways a game can suck!
Allow me to tell the TRUTH about this game and why Gears of War sucks. This game has horrible level design, every level looks exactly the same it just feels like your playing the same level over and over and what makes that worse is that all the enemies are lame and look exactly the same. Also Lame graphics that old in 3o seconds. Worst of all is the gameplay, grenades suck running sux walking sux cover sux and even getting out of cover sux. Also the stupid big dude you play takes up half the screen which is plainly dumb design. EVERYONE NEEDS TO STOP BEING SUCH FAN BOYS AND FOLLOWING EVERYONE ELSE. THIS GAME IN ALL HONESTLY IS JUST NOT FUN AT ALL, DO NOT BUY!!! there are plenty of other awesome 360 games and this is not one. If you want a similar duck and cover game get GHOST RECON ADVANCED WARFIGHTER. GRAW is much better game and one that actually has smooth cover gameplay. Ive beaten both gears and Graw. Graw is better. Soo get that not gueers of war. GEARS SUCKS!!!

View prices and features of Age Of Conan at discountedgame

Product Details Shopping Cart
Age of Conan: Hyborian Adventures Collector's Edition
From Eidos
Price:



3 new or used available from $169.88

Average customer review:



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Product Details
Amazon Sales Rank: #199 in Computer & Video Games
Brand: Eidos
Released on: 2008-05-20
ESRB Rating: Mature
Platform: Windows
Format: CD
Features
First Mature rated MMORPG: Savage, bloody, violent and sexy; delivering the true essence of Robert E. Howard’s original vision. Real Combat System: Fight mounted or on the ground. Team up in battle formations
Diverse Gameplay: Build cities, craft unique artifacts, explore a fantastic world, befriend others and master the use of magic, steel or bows. True Conan Experience: Explore King Conan's amazing universe.
Conan’s World: Enter a gigantic and savage world spread across the three nations of Aquilonia, Cimmeria and Stygia. Explore jungles, deserts, mountains, valleys, dungeons and cities all depicted in rich, realistic detail.
Form guilds and lay siege to hostile castles in massive PvP battles. Team up with other players in clans or face the Hyborian dangers all by yourself. Let your imagination run wild with thousands of options.

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Editorial Reviews
Amazon.com
Based on the events and characters of Robert E. Howard's Conan the Cimmerian stories, Age of Conan: Hyborian Adventures is a fantasy themed massively-multiplayer online role-playing game (MMORPG) that immerses players in a dark, expansive universe filled with ground-breaking brutal combat, dangerously intoxicating magical abilities, and the social and cooperative game features that MMORPG players crave.


The MMORPG finally matures


A troubled King Conan on his throne. View larger.


Test your metal in close combat. View larger.


Straddle War Mammoths & Killer Rhinos. View larger.


Lead your guild in player vs. player battles. View larger.


Explore the pleasures & pitfalls of the Hyborian Age. View larger.

Set in the later years of Conan's life, after he has famously become king by his own hand, the game centers around the fragile state of Conan's rule in Aquilonia. Surrounded by enemies and hostile nations, Conan's rule hangs by a thread and in the end, it's up to players, either singly or backed by their guilds to turn the tide for or against the embattled king.

Massively Multiplayer Gaming for the Adult Player
One of the most highly anticipated MMORPGs in recent years due to the strength and familiarity of the Conan franchise across a variety of major media, Age of Conan: Hyborian Adventures is the first of several releases planned for the franchise, all of which are aimed at an adult audience. Firmly rooted in the savage, bloody, violent and sexy Hyborian universe, players can expect a graphically beautiful game blended with gritty gameplay that is true to both the barbarian hero from Howard's writings and the Schwarzenegger influenced version from books, movies and comics.

Available Cultures and Classes
Although Age of Conan contains a wide range of peoples, its playable cultures are currently limited to Aquilonians, Cimmerians, and Stygians. Within each of these players can choose from a selection of archetypal character classes, although available classes and subsequent subclasses are not necessarily the same within each culture. For example, archetypal classes for Aquilonians and Cimmerians are Rogue, Priest and Soldier, while Stygians are represented by Rogue, Priest and Mage. Further differences exist within subclasses for each. See the basic breakdown of all three cultures below:

Aquilonians: Internally divided, but united against their barbarian neighbors, the Aquilonians live lives on the edge. Their kingdom, with its prosperous cities, enlightened culture and religious freedom, is known as the "Flower of the West." Yet for all this and despite the power of King, Conan I, it is a land where culture clashes and unrest are always a threat.

Cimmerians: As the Hyborian Age comes to an end the northern barbarian clans of the Cimmerians know that the end of their time is drawing near too. King Conan I of Aquilonia is himself a Cimmerian, though not typical of his people. Although his life has been filled with wanderlust, his Kin care nothing for what occurs outside their clan territories.

Stygians: Masters of the magical arts and ruled by their consuming worship of the serpent-god Set, the Stygians excel at occult and diabolic lore. They learned long ago that true power lies in knowledge and in pacts with dark powers. This single-mindedness has allowed them become the only culture to harness the secrets of the Mage class and power that comes with it.

Modes Singleplayer as well as Multiplayer
Unlike most MMORPGs, Age of Conan: Hyborian Adventures includes a significant singleplayer experience as well as deep overarching multiplayer gameplay. This is an atypical MMORPG feature, but one that has a purpose. Players enter the game as a lowly galley slave with no memory of his/her past, and over the first five to 20 levels of singleplayer action build the skills necessary to survive in the game's multiplayer levels. During this time you will traverse a variety of rich environments including jungles, deserts, mountains, valleys, dungeons and cities packed with NPCs, beasts and monsters, before eventually leveling up and moving back to your chosen culture's homeland. Because the only character-related choices that players have to make at the game's opening are their looks, clothing and culture, this singleplayer mode is important in deciding what class and subclass to pursue and thus the level of impact your character will have in greater multiplayer portions of the game.

In-game levels 20 and above are strictly multiplayer. 20-40 introduce players to guilds. 40-60 deal with large scale combat. 60-80 have the player interacting with King Conan and levels 80 and up represent end-game play. Here gameplay changes as social aspects of MMORPG gameplay take over on a large scale.

Real-time Combat That Takes Queues from the FPS
Traditionally MMORPGs have utilized a mix of auto and turn-based functionality in their combat systems, but Age of Conan dispenses with that, instead drawing inspiration from FPS/action games. Firmly rooted in the brutality of the Hyborian universe, game developer Funcom has devised an action-based system that not only provides the sense of actually being in the fight, but also requires the player to participate in it. That means no simple targeted attacks. Players can attack and defend from nearly any position in real-time, whether on the ground or atop a mount, while standing still or on the move. It's a recipe for carnage and one that fits right into the world of Conan.

The combat system in Age of Conan comes in three forms: drunken brawling, mini games like CTF and massive Player vs. Player battles, which lets you engage in siege combat to defend or attack a city. All are easy to learn, but difficult to master, providing hours worth of play and replay value and are the core of this new cutting edge MMORPG.

Additional items included in the Collector's Edition


Hand-finished, metal-embossed oversized collector's box with inlay page and individually numbered holographic sticker
Leather map of Hyboria (faux) 14" x 20"
The Ring of Acheronia (exclusive in-game item)
Unique Bonus DVD featuring trailers, behind the scenes, developer diaries, and rich artwork
Official Age of Conan soundtrack CD
Art Book (128 pages)
Five free guest passes giving friends online access to the game for a limited time
The Drinking Cape (bonus in-game item)
System Requirements:
Minimum Specifications: Recommended Specifications:
OS: Windows XP Service Pack 2 or Windows Vista
Processor: Intel Pentium 4 3Ghz or equivalent Intel Core 2 Duo 2.4GHz or equivalent
RAM: 1GB 2048MB Dual Channel DDR2
Video Card: NVIDIA GeForce 6600 or better NVIDIA GeForce 7900 GTX or equivalent
Video Memory: 128MB 512MB
DVD-ROM: Quad-speed (4x) DVD-ROM drive
Hard Drive Space: 30GB of Free Space
Other: Broadband connection required for online gameplay




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Customer Reviews
Wait, or expect frustration
I just cancelled my pre-order of this game. Have been (trying) to play this product in beta and it is the most buggy software I've ever seen. In addition, Funcom is providing 0 technical support at this time. I'll wait until the product has more polish if I purchase it at all.

Welcome to the 4th Generation of MMORPGs
Pre-ordering a game is something I don't take lightly. If I have an existing game account, there's no question. I'll pre-order an expansion or an upgrade because I'm going to play the game anyway, so why not have uninterrupted access to every new feature? Plus, most companies offer in-game bling or a grind-enhancer of some sort.

The best one I ever got was for pre-ordering one of the eleventy-million Everquest expansions (I forget which). The bonus was a box of potions - 10 shots of instant full health, and 10 shots of instant full mana. That doesn't sound like much, but for an existing top-end character with 15k hp or mana, that's like a gift from the gods for your character. 10 "get-out-of-stuff-free" cards and 10 "caster-second-winds" could turn a raid wipe into a big win. Along with EQ's free mounts and +XP% potions, they were some of the best pre-order bonuses I've seen in 9 years of MMO.

Of course, there's plenty of useless vault filler for bonuses, too - the "Satchel of Abu Kabar" (8 slot bag with a lil weight reduction, no-drop and only one character per account could claim) from EQ, or the crystal and shadow furniture sets - all around ugly in your choice of gray or bright blue - from UO come to mind.

Funcom as a company did okay with their pre-order bonuses for Anarchy Online - a fantastic game, btw. For their Shadowlands release, they gave away apartments with a view of the central city off the expansion. That being said, I'm excited that they've decided to make the pre-order bonus for Age of Conan a *real* incentive to purchase. There are some fantastic rewards for the collector's edition and the standard release. The Amazon.com pre-order bonus is an amazing Amazon Curved Bow - looks great and is supposed to pack a whallop for mid-level characters.

Personally, I ordered the collector's edition from GameStop to get the mammoth and the bag along with my pre-launch access. Now, almost 80 bucks for the CE is more than I usually like to spend on a game - I'm no warlord rolling in furs and drinking out of gold-plated skulls. Considering I'm jazzed enough launch a community site (clanoptera.org), I figured getting I'd get the CE since it would give me more to write about

This is a really big deal for me. I've played more MMORPGs since 1999 than I can acurately recall off the top of my head, and I beta-tested about half of those. I usually wait until about 6 months post-launch before buying a game from a new franchise because I like to give the Devs the opportunity to work the kinks out of the code before handing over my hard earned cred. "The Matrix Online" is a perfect case in point. It took them almost a year to get their crap together, and to this day, almost 4 years after launch, it's barely more than a time-suck with great graphics.

Age of Conan is a different story. I've read articles and interviews that have impressed me. I appreciate the depth of committment to story and quality of the game experience. I absolutely appreciate that they're going to open servers that cater to a variety of gaming styles - PvE, PvP, and RP-PvP. This means a lot to a RP-PVPer who experienced sheer heck in "Teh W0r1d of W4rcr4f7!!11one."

I particpated in the PvP Beta (and will be joining the open beta today) and found the game world stunning in its complexity and scope. It's big and it's beautiful. The game play is easy to learn and difficult to master, with a learning curve that is both encouraging and engaging. The system requirements are a little on the steep side, but this looks to be a line drawn in the sands of the MMORPG world, and it's positioned to set the standard for Generation IV of the MMO genre games.

The early access is a real coup in the world of MMO launches, as folks who order online tend to not receive their product by launch date. This pre-access allows for 10 days of unrestricted access while the happy customer waits for the arrival of their box with the game key.

All in all, I look forward to a smooth launch, an immersive gaming experience, and a more mature community than the average MMOG.

Thanks for reading!

UPDATE: Open beta is going swimmingly. At 1440 X 900 in the DirectX 9 version (I'm running Windows XP), the game runs at between 46 and 65 FPS outside of town, and from 40-50 FPS in a crowded area of the starting city. There have been server load crashes, but in a stress test, that's to be expected.

I've leveled 3 characters to the max allowed this beta (13) - A Tempest of Set, a Bear Shaman (both priests) and a Guardian (Soldier type). All three progressed with relative ease - the powers are really balanced well. The Tempest of Set, more casting oriented, does AoE damage, AoE Root, and a couple of Heals Over Time, while the Bear Shaman is more combat-oriented, with combo attacks for each attack direction. The guardian is all about being able to take lots of damage over long periods of time.

So far, the Tempest of Set is my favorite, but I'll try more classes this week and update again.

Though much of what AoC has to offer is either an upgrade or an offshoot of other MMO conventions (questing, for instance, providing the better gear rewards than standard drops), the combat system is truly unique. Every character has default hotkeys set up for three directional attacks:

Upper left, upper center, and upper right. In addition, while fighting, the player can see which of the three directions is being defended or shielded against, and by how much. For example, while I'm fighting a pirate, I may see him start with a shield symbol over his head and one to both the left and right of the character. That means he's prepared for an attack from any quarter. Once I start hitting him on one side, however, the shield symbols adjust - maybe 2 on the right and one on top with the left side being left open. It's at that point that the player wants to do a combo that attacks the left side, as the damage will not be so highly mitigated by the shielding.

It sounds complicated, but it's very visual and is quite easy to get into a second-nature rhythm after a few battles.

The world is separated into two complete versions - one for everyone that takes place during the day, and one that is strictly your own that takes place at night. During the day, quests and activities are available for group. At night (accessed from the Inn with a simple conversation with a quest giver), the world switches over to a series of stroyline quests where all the creatures, all the danger and all the rewards are yours and yours alone. It's during those night quests that the backstory of your character is filled in, and you can make a series of choices that put you into the center of the world's mythology.

It's really impressive.

I'll post more about the contents of the box set when it arrives (thanks for the feedback below).

normal edition & collector edition
whats different between normal edition and collector edition ? I wish you can put some information about it.

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View prices and features of wii fit at gameplay | discountedgame

Product Details shopping cart
Wii Fit
From Nintendo
Price:

Currently unavailable.





Average customer review:


Product Description
Get a great workout right in your home without going to the gym. Nintendo Wii Fit with Wii Balance Board turns your living room into a fitness center for the whole family. Family members will have fun getting a "core" workout, and talking about and comparing their results and progress on a new channel on the Wii Menu. Aerobic Exercise - 10-minute exercises that are designed to get your heart pumping Muscle Conditioning - Controlled motions using arms, legs and other body parts Yoga Poses - Classic poses that focus on balance and stretching Balance Games - Fun activities, such as ski jumping and heading soccer balls, that challenge the player's overall body balance


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Product Details
Amazon Sales Rank: #5 in Computer & Video Games
Brand: Nintendo
Model: RVLRRFNE
Released on: 2008-05-21
ESRB Rating: Everyone
Platform: Nintendo Wii
Dimensions: 10.00 pounds
Features
Lean to block soccer balls, swivel hips to power hoop twirls or balance to hold the perfect yoga pose. As you stand on the Wii Balance Board, included with Wii Fit, your body's overall balance is tied to the game in a way you've never experienced before
Wii Fit also uses the Wii Balance Board for daily tests. These evaluate two key measures that a household can track via progress charts -
Body Mass Index (BMI) - A weight evaluation based on a ratio of weight to height
Wii Fit Age - The Wii Fit Age is measured by factoring the user's BMI reading, testing the user's center of gravity and conducting quick balance tests
Wii Fit includes more than 40 types of training activities designed to appeal to all members of a household. Training falls into four fitness categories -

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Editorial Reviews
Amazon.com
The active-play phenomenon started by Wii Sports now spreads to your whole body thanks to Wii Fit and the pressure-sensitive Wii Balance Board, which comes bundled with it. Used together players will experience an extensive array of fun, dynamic and surprisingly challenging activities, including aerobics, yoga, muscle stretches and balance oriented games. The focus of these activities is towards providing a "core" workout, a popular exercise method that emphasizes slower, controlled motions, but it's the fun approach to fitness of Wii Fit that will keep players hooked on fitness for years to come.


Have fun while you get fit


The Wii Balance Board. View larger.


Calculate your BMI and Wii Fit age. View larger.


Enjoy a wide variety of mini-games.
View larger.


Follow your own personal trainer. View larger.


Track your progress against friends.
View larger.
The Wii Fit Balance Board
The primary tenet of Wii Fit is balance. Your center of balance, the point between your left and right sides when you stand upright, has a lot to do with your health. Those without an even center of balance will be unnaturally compensating for this imbalance, which causes their posture to become misaligned, increasing the possibility of putting unnecessary strain on their bodies. This is where the Wii Balance Board comes in.

Similar in appearance to a step aerobics board, the Wii Balance Board is much, much more. Easily capable of supporting weights up to a maximum of 300 pounds, it is sturdy and precise, able to measure weight and register pressure accurately when placed on a variety of flat surfaces. This advanced level of sensitivity allows for both the wide range of activities found in the Wii Fit software as well as the board's amazing ability recognize individual players by their weight alone.

Getting Started: Create a Profile
Before you jump into doing exercises and activities, you'll start by creating a profile. This is done easily and intuitively by simply choosing a Mii, entering your height and age information, and doing a few quick tests that will serve as a baseline for your new Wii fitness regimen. These tests are:

BMI Check: BMI, or Body Mass Index, is a measure of body fat based on height and weight that is the standard used by agencies such as the World Health Organization and the National Institute of Health. To check your BMI, you'll enter your height then stand on the Wii Balance Board and let it read your weight.
Wii Fit Age: After you've checked your BMI, you'll do a basic balance test and find out your current Wii Fit Age. This basic balance test measures how well you can control your left and right balance. Based on the results, you'll be assigned a Wii Fit Age.
Four Categories of Fun
Once you have created your profile it's time to have some fun. Wii Fit features four main categories of exercises to choose from: Strength Training, Aerobics, Yoga and Balance Games. Wii Fit will guide you through the first three with the help of your own virtual personal trainer, while the balance games offer variety and fun to help keep you engaged and excited about your fitness goals. In addition, as you spend time exercising, you'll earn Fit Credits that unlock additional exercises and activities within your favorite categories that will allow you to continue to push yourself. See more detail on the four categories below:

Strength Training: Put your strength to the test with muscle-toning exercises like Single Leg Extension, Sideways Leg Lift, Arm and Leg Lift, Single-Arm Stand, Torso Twists, Rowing Squat, Single Leg Twist, Lunge, Push-Up and Side Plank, Jackknife, Plank and Tricep Extension. Challenges include Push-Up Challenge, Plank Challenge and Jackknife Challenge.
Aerobics: Get your heart pumping with fun, interactive Aerobic exercises like Hula Hoop, Basic Step, Basic Run, Super Hula Hoop, Advanced Step, 2-P Run, Rhythm Boxing, Free Step and Free Run.
Yoga: Work on your balance and flexibility with Yoga poses and activities like Deep Breathing, Half-Moon, Dance, Cobra, Bridge, Spinal Twist, Shoulder Stand, Warrior, Tree, Sun Salutation, Standing Knee, Palm Tree, Chair, Triangle and Downward-Facing Dog.
Balance Games: Get into the action with fun, balanced-based games like Soccer Heading, Ski Slalom, Ski Jump, Table Tilt, Tightrope Walk, Balance Bubble, Penguin Slide, Snowboard Slalom and Lotus Focus.
Keep Track of Your Progress
Because keeping fit is an ongoing process, Wii Fit also tracks the activities you do the most and puts them into your Favorites category. With this information players can note exercises and activities that they are strong in, as well as others that may need to improve at. Some of the ways players can use this information for are to:

Keep tabs on your daily progress with easy-to-understand graphs and charts. Using your personal profile, you can set goals, view a graph of your BMI results over time, see how many Fit Credits you've earned, check your Wii Fit Age and even enter exercise time you've done outside of Wii Fit. It's all about coming back and exercising a little every day, and the personal profile makes tracking your daily progress simple and easy.
Quickly check your Wii Fit Age and BMI without even putting the game in the console by going directly to the Wii Fit Channel.
Allow up to eight family members can create their own profiles in Wii Fit. On the profile-selection screen, everyone in the family can see each other's recent BMI progress and Fit Credit total. This will allow families to have a friendly competition to exercise and get fit.
Variety, fun and progress tracking; Wii Fit has it all. So, Wii owners if you ready to reclaim your balance and get fit all you need is Wii Fit, a few minutes a day to play and the urge to have fun. Get on board today.


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Customer Reviews

Own a Wii? Are an adult? Don't have time but want to stay fit? Then BUY THIS!
I own the Wii Fit since last week. I'm 32, 1.76m, ~82-84kg (fluctuates) and with my wedding coming up in a few months I wanted to lose some weight. I work all day and have little time in the evenings so the preparation and driving to and from the gym was too much. I wanted to use that 30-40 min to exercise, not prepare for exercise. I own a Wii since Xmas and decided to try this out after reading various reviews on the internet. Is this as good as going to the gym? No it does not replicate a gym. Will it get the job done? Will it keep you fit and help you lose weight? YES YES YES! I love it and highly recommend it. I get a great work out in 45 min. I feel great about myself, and have already lost a kilo. (note I have not changed my diet). Notice I get my work out in as much time as it takes to commute and prepare for gym. I also have more fun than going to the gym on my own. Perhaps going to a gym with a friend would be more fun. Depends. Anyway I love the Wii Fit! Note it takes a few times to get used to it and figure out how best to use it. Why? Well there is no prepared program for you. You have to decide on your own what you want to do and in what sequence. I start off by doing the aerobics (jogging, holla hoop) and then vary. Basically, the Wii Fit breaks its exercises into Muscle, Balance, Aerobics, and Yoga. I mainly doing the Aerobics and mix in some muscle and yoga. The muscle and yoga can be really tough. You wouldn't believe how much. You can really feel the muscles working. I do the balance exercises when I'm tired and want to relax a bit in between exercises. They may help with balance but are more of a game than anything else. The more you exercise, new exercises open up. In other words, you start of with a limited about of stuff to do and slowly you get more and more. Don't listen to the few negative reviews you may read on the internet. They were probably biased against the product before even trying it. This product costs a little more than going to the gym for a month (at least in my country). By the time I unlock all the exercises, I will have exercised more than a 1-month gym subscription, burnt more calories, and will have a fun game left too! Compared to nothing after a month at a gym. I highly recommend this. As I explained, you are getting more than your money's worth, having fun, and getting fit.
 

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