Sunday, May 11, 2008

Halo- A Legend for the gameplay | discountedgame 3




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Box art for Halo: Combat Evolved There are several games that comprise the Halo series, which centers around the story of a trilogy of games . The three main games in the series were released in chronological order, with each new installment following the events of the previous installment. There are also several sequels planned to continue the series.


Main trilogy
The series began with Halo: Combat Evolved, the first Halo video games in the trilogy. It was released as an exclusive Xbox title on November 15, 2001. The games introduced many of the common themes in the series. Players battle various aliens on foot and in vehicles as they attempt to uncover the secrets of the eponymous Halo. A PC port was developed by Gearbox Software and released on September 30, 2003. A Mac OS X version was released on December 11, 2003. A stand-alone expansion, entitled Halo: Custom Edition, was released solely for the PC and allowed players to create custom content for the games.

Halo 2, the sequel to Combat Evolved, was released on the Xbox on November 9, 2004 in two different editions. The standard Halo 2 edition has traditional Xbox packaging and a single disc with the single-player and multi-player components. The Collector's Edition has a specially designed aluminum case, along with an additional bonus DVD, extra booklet and slightly different user manual. Unlike its predecessor, the games fully supports online multi-player via Xbox Live and held the top spot for the most played games on Xbox Live for two years until the release of Gears of War It also still holds the record for the longest streak as the number one game on Xbox Live. A PC port for the Windows Vista operating system was later released by an internal team composed of both Microsoft games Studios and Bungie Studios called "Hired Gun".

Halo 3 is the third games in the Halo series and ends the story arc begun in Halo: Combat Evolved. The games was released on the Xbox 360 on September 25, 2007 in North America and Oceania, September 26, 2007 in Europe, and September 27, 2007 in Japan. The games features vehicles, weapons, and gameplay not present in previous titles of the series, as well as the addition of saved gameplay films, the Forge map editor (which allows the player to perform modifications to levels), and file sharing.


Spin-offs and sequels
The success of the main trilogy has spurred the creation of sequels, as well as spin-offs. Halo Wars is a real time strategy games being developed by Ensemble Studios for the Xbox 360 that takes place before Halo: Combat Evolved in the year 2531. Ensemble claims that particular effort has been put into a control scheme that is simple and does not have the control issues many other titles had when porting real time strategy games from PC to consoles. The games was announced at X06, where a pre-rendered trailer was shown. At E3 2007, a montage of gameplay clips featuring many aspects of Halo Wars was shown, followed by a demonstration video on the official site.

Halo: Chronicles, originally announced on September 27, 2006 at X06 as an untitled project, will be a 'new trilogy' of Halo games. These titles are to be co-written, co-designed and co-produced by Peter Jackson, with his recently formed Wingnut Interactive. The series has been confirmed to be episodic. A Halo-based character, Nicole Spartan-458, has also appeared in fighting game Dead or Alive 4 as the result of collaboration between Tecmo's Team Ninja and Microsoft's Bungie Studios.

Discountedgame
Halo 3 is considered a discountedgame since the price has dropped from $59.99 to $28.95. Click discountedgame astore for details.
Halo 2 is considered a discountedgame since the price has dropped from $19.99 to $8.48. Click discountedgame astore for details.
Halo Combat Evolved is considered a discountedgame since the price has dropped from $14.99 to $9.99 to $4.39. Click discountedgame astore for details.

Music
Three soundtracks, composed by Martin O'Donnell, have been released based on the Halo game series. The Halo Original Soundtrack contains most of the music found in the game. Due to the varying nature of gameplay, the music present was designed to use the game's dynamic audio playback engine. The engine allows for the mood, theme, and duration of music played to change according to gameplay. To afford a more enjoyable listening experience, O'Donnell rearranged some of the music of Halo into standalone suites, which follow the narrative course of the gmaes. The soundtrack also contains music that was never in the gmaes, including a variation on the Halo theme that was first played at Halo's debut at Macworld 1999.

For Halo 2's soundtrack, producer Nile Rodgers and O’Donnell decided to split the music into two separate volumes. The first, Volume One, was released on November 9, 2004 and contained all the themes as well as the “inspired-by” music present in the game (featuring Incubus, Hoobastank, and Breaking Benjamin). The second release, Volume 2, contained the rest of the music, much of which was incomplete or not included in the first soundtrack, as the first soundtrack was shipped before the game was released; the second volume was released on April 25, 2006. Halo 2, unlike its predecessor, was mixed to take full advantage of Dolby 5.1 Digital Surround Sound.

The soundtrack for Halo 3 was released on November 20, 2007. O'Donnell noted he wanted to bring back the themes from the original game in order to help tie together the end of the trilogy. The tracks are presented, similarly to the previous soundtrack for Halo 2, in a suite form. Unlike previous soundtracks, where much of the music had been synthesized on computer, the soundtrack for Halo 3 was recorded using a 60-piece orchestra, along with a 24 voice chorus and was recorded by the Northwest Sinfonia at Studio X in Seattle, Washington.


Development

History
The first Halo game was announced on July 21, 1999, during the Macworld Conference & Expo.It was originally planned to be a real-time strategy games for the Mac and Windows operating systems, but later changed into a third person action gmaes . On June 19, 2000, Microsoft acquired Bungie Studios and Halo: Combat Evolved became an exclusive title for the Xbox video games console.After receiving Xbox development kits, Bungie Studios rewrote the game's engine, heavily altered its presentation, and turned it into a first-person shooter. Though the first Halo was meant to include an online multiplayer mode, it was excluded because Xbox Live was not yet available.The success of the game led to a sequel, Halo 2, which was announced on August 8, 2002 at the Microsoft's New York X02 press event. It featured improved graphics, new weapons, and a multiplayer mode on Xbox Live.Halo 3 was announced at the 2006 Electronic Entertainment Expo.The initial conception for the third game was done before Halo 2 was released in 2004. It utilized a proprietary, in-house graphics engine, and employed advanced graphics technologies.

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